This frog stands partially erect and has dark green skin fading to light on its underbelly.
Killer Frog CR 1
XP 400
N Small animal
Init +5; Senses low-light vision, scent; Perception +3
AC 14, touch 12, flat-footed 13 (+1 Dex, +2 natural, +1 size)
hp 13 (2d8+4)
Fort +5, Ref +4, Will -1
Speed 10 ft., swim 30 ft.
Melee bite +3 (1d6+1 plus grab), 2 claws +3 (1d3+1)
Special Attacks rake (2 claws +3, 1d3+1)
Str 12, Dex 13, Con 14, Int 2, Wis 9, Cha 6
Base Atk +1; CMB +1 (+5 grapple); CMD 12 (16 vs. trip)
Feats Improved Initiative
Skills Acrobatics +5 (+9 jumping), Perception +3, Stealth +13, Swim +9; Racial Modifiers +4 to Acrobatics (+8 jumping), +4 to Stealth, +8 Swim
Environment temperate or warm swamp, or underground
Organization pack (2-5), cluster (4-7), mob (8-24)
Treasure none
Killer frogs are similar to their dire cousins except that they stand partially erect and use their front claws as well as their bite. Killer frogs are created by an evil mutation of dire frogs through a practice thought to be known only to the worshipers of Tsathogga. Killer frogs, being more humanoid in appearance, do not have adhesive tongues.
Forgotten Foes © 2010 Tricky Owlbear Publishing, Inc.; Authors Mark Gedak and Stefen Styrsky.